Sprint 1
Sprint goal: Sort out the fundamentals and structures. Also, start working on the game.
Sprint backlog:
-
Camera(20)
-
Website(1)
-
Level 1(20)
-
Menu(20)
-
Pause(13)
Velocity: 74
Schedule:
-
Sprint period: 2024/04/15 to 2024/04/18
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Daily scrum: 8:30 - 8:45, in team room
-
Sprint demo: 2024/04/19, 8:00 in sal b
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Team:
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Pontus (scrum master)
-
Moritz ( product owner)
-
Alin
-
William
-
Dhruba
-
Sai
-
Arnob
-
Ahmed
​
Sprint 2
Sprint goal: Finish must-have for a MVP(minimal viable product) and move onto should-have.
Sprint backlog:
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Randomized map(70)
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Monster(13)
-
Score-counter(15)
-
Difficulty(8)
-
Game-ender(10)
Velocity: 116
Schedule:
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Sprint period: 2024/04/22 to 2024/04/26
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Daily scrum: 8:30 - 8:45, in team room
-
Sprint demo: 2024/04/26
Team:
-
Pontus (scrum master)
-
Moritz ( product owner)
-
Alin
-
William
-
Dhruba
-
Sai
-
Arnob
-
Ahmed
​
Sprint 3
Sprint goal: Add more gameplay elements and flavor to the game.
Sprint backlog:
-
Special monsters(30)
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Help text(3)
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Login screen(6)
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Save score after death(10)
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Difficulty(8)
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Make look like asylum(30)
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Live chat(20)
-
Advanced sound design(13)
-
Pre-game entry to asylum(15)
-
Ghost sensors(20)
Velocity: 155
Schedule:
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Sprint period: 2024/04/29 to 2024/05/02
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Daily scrum: 8:30 - 8:45, in team room
-
Sprint demo: 2024/05/3
Team:
-
Pontus (scrum master)
-
Moritz ( product owner)
-
Alin
-
William
-
Dhruba
-
Sai
-
Arnob
-
Ahmed
​
Sprint 4
Sprint goal: Polish existing features and add quality of life elements.
Sprint backlog:
-
Achievements(10)
-
Live chat(20)
-
Lore documents(13)
-
Ghost sensors(20)
-
Joystick(13)
Actual velocity: 76
Schedule:
-
Sprint period: 2024/05/06 to 2024/05/15
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Daily scrum: 8:30 - 8:45, in team room
-
Project expo: 2024/05/16
Team:
-
Pontus (scrum master)
-
Moritz ( product owner)
-
Alin
-
William
-
Dhruba
-
Sai
-
Arnob
-
Ahmed​
​